Edge-Native Ground Texture Classification for Mobile Robots Using OGTM-Net
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1.Tianjin University of Technology;2.Warsaw University of Technology;3.Tianjin Trinity Co-creation Technology Co., LTD

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    Abstract:

    This study focuses on RGB image classification across six common outdoor ground textures for mobile robots. It aims to develop a lightweight network that achieves high classification accuracy while maintaining low computational cost and low inference latency on embedded hardware. The proposed OGTM-Net employs a compact feature-extraction architecture for ground-texture classification, constructs a 960-dimensional feature representation, and introduces a 1D batch normalization layer before the classifier. Under the same experimental settings with five common optimizers, OGTM-Net achieves relatively high test accuracy among the six evaluated architectures. On the NVIDIA Jetson Orin NX embedded platform, the results demonstrate that OGTM-Net can achieve high-performance ground-texture classification while reducing computational complexity and maintaining low measured inference latency. These characteristics provide an additional lightweight network option for outdoor ground-texture classification on embedded platforms for mobile robots.

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History
  • Received:September 17,2026
  • Revised:September 29,2026
  • Adopted:September 29,2026
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